The Campaign Editor, as the name says, allows the users to create his/her own campaign. The Object Editor let the user modify all the statistics, art and names of all the units. The Sound Editor allows you to import and export sound (.wav) files and music (.mp3) files and then play these sounds through triggers in the Trigger Editor. It is a simplified programming language designed to be accessible to novices, but powerful enough to satiate the desires of more advanced users. The Trigger Editor allows you to take complete control of every aspect of the game. This is the most advanced and powerful portion of the World Editor. The Terrain Editor is the editor of the map, in this option the user can modify the terrain and can place the units, doodads, cameras, regions and move or modify them.
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